Gauntlet - Acorn Electron

Publisher:Micro Power  Info
Developer:Chris Terran  Info
Year:1985
Category:Shooter / Plane
Game Manual:Download (Atari ST)
Download (Atari 2600)
Download (DOS)
Download (Atari 8-bit)
Download (C64)
Download (ZX Spectrum)
Download (Sega Genesis)
Download (Sega Nomad)
Download (NES)
Download (Sega Master System)
 Game Music:
Download (Atari 8-bit)
Download (ZX Spectrum)
Download (Sega Genesis)
Download (Sega Nomad)
Download (NES)
Download (Sega Master System)

Also on: Acorn BBC Micro, Arcade, Atari 2600, Atari 8-bit, Atari ST, Coleco Vision, Commodore 64, Commodore Amiga, Microsoft DOS, Microsoft Xbox 360, MSX, Nintendo DS, Nintendo NES, Sega Genesis, Sega Master System, Sega Nomad, Sinclair ZX Spectrum

Series: Gauntlet II (Arcade)

Video from another systemArcade version shown because a Acorn Electron video is unavailable.
Arcade version
In game image of Gauntlet on the Acorn Electron.
In Game
Title screen of Gauntlet on the Acorn Electron.
Title Screen
Box cover for Gauntlet on the Acorn Electron.
Box
Advert for Gauntlet on the Acorn Electron.
Advert
(Arcade Version)
Game map for Gauntlet on the Acorn Electron.
Map
(Sinclair ZX Spectrum Version)

PinballX
TV commercial from another systemGauntlet - Nintendo NES version shown because a Acorn Electron commercial is unavailable.


Gauntlet is a clone of the Williams arcade classic Defender.

Your X15 is equipped with deadly lasers and a limited number of smart bombs flying over a planetoid landscape protecting canisters from a swarm of hostile Reeg. The player patrols the two-way scrolling landscape in his ship, preventing the marauding aliens from abducting the humans. If the Reeg manage to get a canister to the top of the screen, it turns into a mutant that will come after you, resulting in a fatal collision if not dealt with. Each canister left gives you a bonus at the end of each stage.

A long range scanner is in the top of the screen that shows the location of all Reeg and canisters on the level. You start out with three lives. Each time you get hit by an enemy projectile you lose a live, once all lives are spent the game is over.


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