Sun Star - Amstrad CPC

Publisher:CRL Group  Info
Developer:Wise Owl Software  Info
Year:Unknown
Category:Action / Labyrinth
Game Manual:Download Game Music:N/A

Also on: Atari 8-bit, Commodore 16, Commodore 64, Commodore Plus 4, Sinclair ZX Spectrum

Video
In game image of Sun Star on the Amstrad CPC.
In Game
Title screen of Sun Star on the Amstrad CPC.
Title Screen
Box cover for Sun Star on the Amstrad CPC.
Box
Box back cover for Sun Star on the Amstrad CPC.
Box Back
Cartridge artwork for Sun Star on the Amstrad CPC.
Cartridge
Top of cartridge artwork for Sun Star on the Amstrad CPC.
Cartridge Top
Artwork on the Disc for Sun Star on the Amstrad CPC.
Disc
Arcade Cabinet Marquee for Sun Star.
Marquee


In Sun Star the player takes control of a special space ship constructed to collect energy from 16 solar grids in space. In each level, the player flies around the grids from a first-person perspective (along with a top-down radar at the bottom of the screen) with the goal to collect ten energy crystals. They are gained by shooting one of four disruptors divided over the level which causes them to teleport somewhere else and leave the desired energy behind. However, the energy crystal has to be collected fast before it disappears.

The space ship has a limited amount of energy which is reduced by shooting or crashing into obstacles. The only way to refill them is to fly through a hyper warp, but this has the disadvantage of destroying one of the collected crystals. This can only be done a limited amount of times per level.


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