Robocop - Apple II

Publisher:Data East  Info
Developer:Data East  Info
Year:Unknown
Category:Beat'em Up
Game Manual:Download (DOS)
Download (CPC)
Download (Atari ST)
Download (C64)
Download (Game Boy)
Download (ZX Spectrum)
Download (NES)
 Game Music:
Download (Game Boy Color)
Download (Amiga)
Download (Game Boy)
Download (ZX Spectrum)
Download (NES)
Download (Sony Playstation 2)

Also on: Microsoft DOS, Arcade, Tandy TRS-80 CoCo, Nintendo GameCube, Nintendo Game Boy Color, Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, Nintendo Game Boy, Sinclair ZX Spectrum, MSX, Nintendo Game Boy Advance, Nintendo NES, Tandy TRS-80, Sony Playstation 2, Microsoft Xbox, Atari 8-bit, Microsoft Windows

Series: Robocop 2 (Arcade)

Video
In game image of Robocop on the Apple II.
In Game
Title screen of Robocop on the Apple II.
Title Screen
Box cover for Robocop on the Apple II.
Box
Box back cover for Robocop on the Apple II.
Box Back
Cartridge artwork for Robocop on the Apple II.
Cartridge
Arcade Cabinet Marquee for Robocop.
Marquee
Advert for Robocop on the Apple II.
Advert
(Atari ST Version)
Game map for Robocop on the Apple II.
Map
(Sinclair ZX Spectrum Version)

PinballX
TV commercial from another systemRobocop - Nintendo NES version shown because a Apple II commercial is unavailable.


Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...

Based on the 1987 movie of the same name, RoboCop allows the player to control RoboCop. The majority of the game is a side scroller. RoboCop can punch unarmed citizens and shoot armed citizens. He can move left, right and duck but can not jump. Different weapons can be picked up from enemies, and power-ups to restore health and/or energy. Following levels, RoboCop will have to match a criminal's face to the proper mugshot and engage in a first-person shooting bonus round.

Amiga and Atari ST versions are faithful to the original level design of the Arcade game, but they also add first-person rescue hostage scenarios, and a mini-game where the player needs to match the suspects' faces


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