Grand Monster Slam - Atari ST

Publisher:Rainbow Arts  Info
Developer:Golden Goblins  Info
Year:Unknown
Category:Sports
Game Manual:Download Game Music:
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Also on: Commodore 64, Commodore Amiga, Microsoft DOS

Video from another systemCommodore 64 version shown because a Atari ST video is unavailable.
Commodore 64 version
In game image of Grand Monster Slam on the Atari ST.
In Game
Title screen of Grand Monster Slam on the Atari ST.
Title Screen
Box cover for Grand Monster Slam on the Atari ST.
Box
Box back cover for Grand Monster Slam on the Atari ST.
Box Back
Artwork on the Disc for Grand Monster Slam on the Atari ST.
Disc
Advert for Grand Monster Slam on the Atari ST.
Advert


Every five years the various races inhabiting the fantasy world of GHoLD meet for the Grand Monster Slam tournament to discover which is supreme. You must win a total of 9 matches to prove yourself, with two sub-games to negotiate (Revenge of the Beloms and Faulton Feeding - fortunately these can be practiced from the main menu) as well. The basic game sees you and your opponent start with a row of six Beloms (small round creatures) which must be kicked across the pitch quickly enough to leave your opponent with all 12 at his end. When this happens you can run to his end to win. The main things to avoid during the match are being hit by a shot and kicking one into the crowd. When hit you lose time recovering, and are penalised with a Pelvan, which can cost you up to 3 Beloms, by hitting the crowd.


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