Way Of The Exploding Fist, The - Commodore 64

Publisher:Melbourne House  Info
Developer:Beam Software  Info
Year:Unknown
Category:Fighting / 2D
Game Manual:Download Game Music:N/A

Also on: Acorn BBC Micro, Amstrad CPC, Commodore 16, Commodore Plus 4, Sinclair ZX Spectrum

Video
In game image of Way Of The Exploding Fist, The on the Commodore 64.
In Game
Title screen of Way Of The Exploding Fist, The on the Commodore 64.
Title Screen
Box cover for Way Of The Exploding Fist, The on the Commodore 64.
Box
Box back cover for Way Of The Exploding Fist, The on the Commodore 64.
Box Back
Cartridge artwork for Way Of The Exploding Fist, The on the Commodore 64.
Cartridge
Advert for Way Of The Exploding Fist, The on the Commodore 64.
Advert


This menacingly-titled beat 'em up was the first in many martial arts titles from Australia's Melbourne House. Sixteen different moves are on offer, ranging from standard kicks to jumps, somersaults and roundhouse kicks.

The move executed each time is defined based on the character's direction, the joystick/keyboard positioning, and on whether the fire button is depressed, in a system which became standard on single-button control systems.

To win each bout you must score 2 Yin-Yangs - a perfectly executed kick/punch scores a full one, whereas a less forceful contact offers half a point - the best moves also offer more points. In the one-player game, you advance through a Dan by winning two successive bouts, and a single win for the opponent means game over. The champion in a two-player duel is decided by points after 4 rounds.


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