| Also on: Amstrad CPC, Arcade, Atari 2600, Coleco Vision, Commodore 64, MSX, Nintendo Game Boy, Nintendo NES, Nintendo Wii U, Sega SG-1000, Sinclair ZX Spectrum |
You are Agent 17 (codename: "Otto"). Your mission is to secure all top secret documents from a security building and escape in the getaway car, located in the basement of the building.
Enemies spies are scattered throughout the 30-floor building and they have only one mission: execute Agent 17 at all costs. There are several ways in which Agent 17 can kill them: shooting them with his gun, kicking them by jumping onto them, shooting a light on the ceiling while in an elevator, dropping the light onto one of them and crushing them with an elevator.
Whenever a light has been dropped, the hallways will be dark for a short period of time, making the enemy spies harder to see. The same holds true for hallways that are already dark. |
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