Arex - Tandy TRS-80

Publisher:Adventure International  Info
Developer:William Muk  Info
Year:Unknown
Category:Unknown
Game Manual:Download (Atari 8-bit) Game Music:N/A

Also on: Atari 8-bit, Commodore 64

Video from another systemAtari 8-bit version shown because a Tandy TRS-80 video is unavailable.
Atari 8-bit version


Arex is a combination arcade/strategy game, with a VERY loose base
on the popular arcade game QIX. You have a ship that leaves a trail of squares behind it, and you
have to fill in a certain percentage of the screen to continue on to the next one.
If you sit in one spot too long, a chain reaction starts from your original starting
position, following your path until it catches up with your ship and kills you. Since you can
not cross your own path (or any brick-style obstacles in the maze itself on later levels),
you can trap yourself into such a position quite easily. You also have another creature that
is in the maze to start with; if you hit it while it is still in it's original form, you
can kill it off so you don't have to worry about it. On the other hand, if you let it
go (or can't catch it) before a certain amount of time passes, it will change into an
indestructable missile that all you can do with is avoid (as seen in the above
screenshot). Later levels have a bunch of bricks
already out in the playing field, creating a maze that makes it more and more difficult
to manouevre just right so that you don't trap yourself.

Arex was programmed by Roger Schrag of Edtasm+ patch to disk fame, and published
by Adventure International (publisher of the Scott Adams adventure games, amongst others).
It was originally written for the TRS-80 Model I/III, and also ported to the Atari 400/800, as well as the Coco.


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