Arkanoid - Tandy TRS-80

Publisher:Tandy Corporation  Info
Developer:Taito  Info
Year:Unknown
Category:Action / Breakout games
Game Manual:Download (CPC)
Download (Atari 8-bit)
Download (Atari ST)
Download (C64)
Download (DOS)
Download (NES)
 Game Music:
Download (Atari ST)
Download (NES)

Also on: Acorn BBC Micro, Amstrad CPC, Arcade, Atari 7800, Atari 8-bit, Atari ST, Coleco Vision, Commodore 64, Commodore Amiga, Microsoft DOS, MSX, Nintendo NES, Sinclair ZX Spectrum, Tandy TRS-80 CoCo

Series: Arkanoid - Revenge of DOH (Arcade), Arkanoid Returns (Arcade)

Video from another systemArcade version shown because a Tandy TRS-80 video is unavailable.
Arcade version
In game image of Arkanoid on the Tandy TRS-80.
In Game
Advert for Arkanoid on the Tandy TRS-80.
Advert
(Arcade Version)


The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.


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