| Game Manual: | Download (Atari 8-bit) | | Game Music: | N/A |
| Canyon Climber consists of three non-scrolling screens that are endlessly cycled through. In the first, similar to the rivet screen from Donkey Kong, the goal is to place explosive charges on both ends of each of four bridges, using ladders to climb between them, then trigger a detonator. Goats pursue the player and can be jumped over. The second screen resembles Donkey Kong's opening level, with angled platforms and connecting ladders. Native Americans ("Indians" in the manual) on each platform shoot arrows which can be jumped or avoided. The goal is to reach the top. The objective of the third screen is also to climb to the top. Brick-dropping birds are the primary obstacle. |
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