Lunar Lander - Tandy TRS-80

Publisher:American Small Business Computers  Info
Developer:Greg Zumwalt  Info
Year:1981
Category:Simulation / Vehicle
Game Manual:N/A Game Music:N/A

Also on: Acorn BBC Micro, Arcade, Atari 2600, Atari 8-bit, Atari ST, Commodore 128, Commodore PET, Commodore VIC-20, Dragon 32-64, Microsoft Windows, Microsoft Xbox 360, Nintendo Game Boy, Sinclair ZX Spectrum, Sinclair ZX-81, Tangerine Oric

Video from another systemArcade version shown because a Tandy TRS-80 video is unavailable.
Arcade version


Lunar Lander was, as far as I know, Greg Zumwalt's first commercial game for the Coco, and the first game for the Coco from American Small Business Computers. It is also the only one that he wrote in BASIC, versus machine language. It may also be one of the first commercial 3rd party games for the Coco period, having been released only 8 months after the Coco's launch (it was done being programmed on Feb. 12, 1981, as shown on the credits screen above).
As with most Lunar Lander games, you're object is to land safely on a flat surface by controlling your ship's angle and rate of decent, with a limited amount of fuel. This version adds a few quirks, like dying if you hit the edge of the screen, and their are some meteors moving across space that you also have to avoid.


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