On the planet Amok, the Great War is coming to an end after 47 years of conflict between the mega-corporations that controlled the planet. The two largest corporations finally signed a peace treaty. N.O.N.L.U.N. had to bow out and hand over power to A.Z.T.K. While the people were pleased that the fighting was over, the Bureau was not. So the Bureau recruits you, Gert Staun, one of the few mercenaries to have spent his life in this conflict. Your task is simple: to undermine the power of A.Z.T.K. and redress the balance of power, so that N.O.N.L.U.N. can get back into the fight. To do this, you are given a number of missions to complete aboard your Walker, a bipedal combat vehicle that you have extensively modified and over-armed. |
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