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Need for Speed: Carbon is a multiplatform racing video game and the tenth title in the Need for Speed series. It reimports a high number of gameplay assets from Need for Speed: Most Wanted but also introduced several features new to the franchise, including the ability of creating crews, canyon duel racing and Autosculpt customisation. It continues the plot from Need for Speed: Most Wanted but takes place in a night-only setting.
Need for Speed: Carbon offers a bigger range of customisation items and options than Need for Speed: Most Wanted; the Autosculpt feature allows players to visually modify custom vehicle exterior parts. Decals and vinyls are no longer fixated to certain areas and may be moved and reshaped by players.
The Challenge Series puts the player into various events of a certain type and difficulty level. Unlike Need for Speed: Most Wanted, players may start with any event type although they are restricted to bronze tier events first. After winning Gold Tier events, players will receive new aftermarket parts and cars if they are playing on the Collector's Edition release.
Players may create custom race event within Quick Race mode. A higher career mode progression is required for unlocking new tracks, event types and vehicles.
Need for Speed: Carbon is the first Need for Speed title to feature a large quantity of classic American muscle cars. The garage can be filled up with six cars independent of tier and design class. This number limit excludes pink slips rewards from bosses, which means the player can have up to nine cars if the three bosses' cars were awarded. |
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